VRML: Virtual Reality Modeling Language for the WWW
his presentation discusses the role of VRML
in bringing 3D interactive graphics to the Web. The goals are to:
- explain the purposes and capabilities of VRML
- illustrate the main concepts of 3D interactive graphics which are
common to most 3D systems
- show how 3D worlds can be constructed in VRML using either
specialized graphics software, such as V*Realm Builder, or
by hand, or by the use of general purpose languages, such as
Perl
- determine what restrictions currently limit 3D when it is
published to the Web as opposed to 3D graphics which are targeted
for a particular machine
-
demonstrate how to create realistic 3D objects (geometries, textures,
lighting, surface properties, etc) and script interactive animations for
the web.
- look at the future of VRML and 3D graphics on the Web
Some of the material presented is specific to one particular
implementation of VRML, namely V*Realm Builder, some applies to
any implementation of VRML, and much of it is common to all 3D
graphics systems.
In order view the 3D interactive graphics, you need to install
Cosmo Player 2.1 .
Larry Gales
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Class Topics
What Can VRML Do?
3D Geometries
3D Surface Properties
Lighting for 3D Worlds
Environments for 3D Worlds
Viewing 3D Worlds
Animation and Sound
Utilities and File Structure
VRML by Hand or Program
The Future of 3D for the Web
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