Last Modified: 11/07/99
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Environments for 3D Worlds



You can specify environments for VRML in the form of backgrounds and fog, as well as lighting. Below is an example of an object that has a floor, background, and side wall, and is supposed to have fog, but the fog does not seem to show here. The backgrounds are specified in terms of URLs, in addition to controls on angles. Fog can be controlled in terms of color, range, and dispersion.


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