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Design Principles
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I teach a 5-credit course to undergraduate and graduate students at the
University of Washington Information School.
Hands-on-learning
To ensure that students are able
to articulate their learning and
are not hindered by a lack of
technical skill, I teach them
the powerful vector graphic
and data visualization tools
they will encounter in
the workplace.
Given that many visual design
skills can only be learned through
personal experience, I teach
primarily via hands-on exercises
and by providing opportunities
for exposure to visuals
and to crtique (as
described above).
To give students skills for
thinking and talking about
presenting information visually,
I teach traditional design and
visualization principles such as
Visual Hierarchy, Unity & Variety,
Encoding and Layering.
To help students learn
the nature of the iterative
design process and experience
the power of critique I provide
a structure in which they create
their own designs with multiple
iterations and critiques.
Teaching Information Visualization
Marilyn Ostergren