Subject: Re: timer...game
>Hi!
>
>Does anyone know how to set up adding a clock that ticks down to whatever
>time the user completes draging objects to the correct spot. I guess this
>needs a button to start the drag action and the clock.
>
>Thanks
>
>B.Burton
>
Check out the starttimer function in openscript. You can start with
something like the following:
to handle buttonClick
system s_GameTime
s_GameTime = 60 -- set the clock to 60 seconds
get timerCapability()
if it is null
break
end
get timerStart("periodic",1000,1000,self)
timerID of self = it
end
to handle timernotify TimerID
system s_GameTime
if s_GameTime > 0
decrement s_GameTime
put s_GameTime into text of field TimeDisplay -- your display field
else
get timerStop(TimerID of self)
clear timerID of self
request "You have run out of time."
end
end
============================================================
John R. Hall 602-626-7343
Biomedical Communications 602-626-2145 (FAX)
Arizona Health Sciences Center jhall@biocom.arizona.edu
Tucson, AZ 85724
============================================================
Revised 9/7/95
brianp@u.washington.edu
(Brian Parkhurst)
University of Washington
Box 357260
Seattle, WA 98195-7260
206/543-9175